I`ve got a habit of starting campaigns which never get finished. I thought it was about time I put a stop to this and finally create a single theme.. to unify all my previous bits and pieces and cul-de-sac stops and starts. How will I do this? Well, by starting a new campaign haha. Actually there`s method in my madness, no seriously.. hear me out! We get all these cool ideas, but like most of us in the hobby, over the years we have allowed ourselves to collect far too much stuff, so it becomes increasingly harder as time goes by to do ANY of it, let alone do it properly. And doing anything well becomes a nightmare as we are forever just try to play `catch up` in some guilty attempt to justify all our ill advised former purchases (I say ill advised, because truthfully, realistically, if the things we always bought ourselves were well thought out, they wouldnt still be sitting unused in boxes, right)?
And so, between Hils, Tarot, and myself we have, over the years, started campaigns for Heroclix, Horrorclix, Batman (Gotham), Dungeons and Dragons (Ravenloft), and various other stabs in the dark at wonderful ideas, which didn't exactly run out of steam, they simply got bogged down by lack of time to see them reach proper fruition. Add to this the things we never even got started on: Cursed Earth, The Avengers, and X Men. And now we have Doctor Who to consider as well uuugh!!! *Brain explosion*
So we have come to a sensible decision. We will simply do a reboot! We`re are not going to drop all our other efforts, we are simply going to fold it all neatly into one focussed and dedicated campaign world; and that single campaign will evolve around "The Eternal Traveller" and his various companions, and all the other cool aspects... the snippets, the fractured half recognised ideas and complicated plots (the things we never got to explore properly from other projects) will simply become aspects of that same world and multiverse. This allows Aliens, and Predators, and villains Terminators, and Judges, and Superheroes, and villains, and... oh EVERYTHING to be pulled out and used in our games, in just the same way that a RPG Dungeon Master roots through his Monster Manuals to pull out all sorts of interesting creations to fill and infest his world(s) with. By centering everything on a Doctor Who mentality (i.e. by having everything pivot around the Doctor and his friends.... and enemies) we will be able to factor in all the strange, and weird, and wonderful and horrific, just like a DM manages his Bestiary: adding things as and when needed to drop things in, to create a complete living world of wonders.
Figures from a bygone age of gaming (1977).
Another thing Hils and I decided was that we wanted to combine a lot of our own miniature creations and retro purchases (from the good old 70`s and 80`s) as well as a lot of the new miniatures available on the shelves today. With this in mind, Hils has set to work creating a lot of sculptures with that old school` look and feel to them, from home made Weeping Angels (made out of Polymer Clay.. her preferred medium to sculpt in), personality miniatures, slimes and oozes, to the whole Doctor Who underground "LINDA" gang of helpers and followers. Oh, and a rather cool K9 and Sarah Jane Smith of course.
A Hil retro style creation TARDIS.
Fantasy miniatures from (about)1980: to many these would be ugly and pathetically painted. To a nostalgic old school few... a reminder of a gentler age, and a time of simple innocence.
Styles of play will range from Victorian London to Paris Gothica, Dark Ages to Quasi Medieval, Zombie Renaissance to French Revolution, World War Two to Blakes 7 (and Supreme Comander Servalan`s Galactic Empire), Batman to Judge Dredd.... and all the cool bits in between, which go to make this hobby such an eclectic wonder to pursue.
Old school to the extreme. I played many happy games with all my beloved minis between 1974 and the end of that retro era sometime in the early 90`s.
As for the miniatures, just to focus in on that a little more closely, I actually find the old 25/28mm models of the late 70`s, 80`s and early 90`s to be really beautiful: and simply filled with simplistic character and charm. So much so that I have asked Hils to try replicate that feel and tone in a lot of her current sculpting (bless her for making me so many lovely things, without a word of complaint).
Sure, we can create things like this (above and below), but that is a different hobby thing entirely. This is fine art modelling. We prefer to play our table top games with things which resemble toys, not untouchable works of art.
These belong in display cabinets NOT on the games table... unless to show off and gloat, which would not really be our style.
So this post is really in way of a little introduction of the whys and wherefores of our new SINGLE (everything rolled into one) campaign. I was going to start it here, now, today. And yet... while I feel ready to start, sense dictates me that I am not quite ready to begin yet. Time is against me this week I fear: and so a little teaser post seemed more appropriate, as a small snippet.. rather than `running before my horse to market` lol.
I hope you enjoyed my insight into our future plans, and for our shared adventures into time, dimension and space.
Article By Steve